My name is David Romero and I am a Denver-based human who is interested in room-scale VR, AR, and interactive arts. I am a strong proponent of discovery-based learning and believe that AR and VR provide the opportunity to completely reshape the educational industry towards being intuitive, higher quality, more impactful, and universally accessible regardless of socioeconomic factors. I aim to create high-quality assets that are hardware agnostic and detailed enough to work with future rendering engines and platforms. I am currently specializing in high fidelity photogrammetric reality capture, 4K PBR texturing, and HTC Vive development via Unreal Engine. I am also passionate about interactive projection mapping and fulldome projection mapping (planetariums).
I am a strong advocate of volunteerism and have contributed over 1400 hours of volunteer time to the Denver Museum of Nature and Science since 2010 where I aid in the maintenance and operation of Gates Planetarium. I am helping DMNS establish an artifact digitization program as well as their AR and VR initiatives. I am also currently collaborating with the National Parks Service and the Bureau of Land Management to create their first high quality photogrammetric VR experience which allows the pubic to tour locations that are normally off limits. I have recently served as the Digital Projects Assistant at the Denver Botanic Gardens where I worked on interactive exhibit items and large-scale public art.
I am currently seeking employment in AR/VR development as well as reality capture. If you have a project that you think my talents and experience may be a good fit for please feel free to check out my resume and drop me a line at email@example.com